
What was your inspiration for creating Brisa Almodovar?
All the other companion mods on the Nexus inspired me. I'd start naming them, but I wouldn't want to miss anybody! I played with them for quite awhile before I started tinkering with the Geck. Companions pretty much ARE the game for me. The one thing that really prompted me to do something on my own was that the combat AI of vanilla NPCs is just out of control, and I aimed to 'fix' that somewhat. After Brisa was released, the main inspiration has been through users providing feedback and ideas. I'd like to thank Paxton2 and RJ the Shadow just to name a couple, among many others. And recently, some users have been making compatibility plugins for other mods - ilanaisatree, iFSS, and red6. All this keeps me inspired to keep working on Brisa.
What would you like to see in the next Fallout game?
I would like to see the same policy by Bethesda - freedom to mod it. No doubt they will use the same engine as for Skyrim, and hopefully it works better with modern operating systems.
















I don't really follow mod releases any more, but I do check the Fallout mod talk and troubleshooting forums fairly frequently in order to try to help people having trouble with the scripting language. Based on that alone, I'd have to say that rickerhk seems to be perhaps the most helpful Nexus user on the Fallout forums, and I'm very glad to see him get this sort of recognition.
Cipscis
Yeah, I haven't really been keeping up with releases either. Skyrim's pull is too strong...