Defense Grid: The Awakening - My Favorite Standalone Tower Defense So Far
My review of Defense Grid: The Awakening, a great tower defense game with solid design, lots of content, and much-appreciated challenges and difficulty.
Atom Zombie Smasher: Great, Unique, Difficult, and Fun...For Awhile
My review about Atom Zombie Smasher. I really enjoyed the gameplay but I have doubts about the game's replayability and staying power.
Cthulhu Saves the World and Breath of Death VII Reviewed: Great RPGs
My dual reviews of Cthulhu Saves the World and Breath of Death VII, two great retro RPGs available as a bundle. Cthulhu, which was developed second, is undoubtedly the better game, but Breath of Death is worth playing too.
Information about the (intentional) "leak" of Minecraft 1.8, the first half of the Adventure Update. Also includes embedded official trailer and some of my early experiences playing after the update.
Portal: No Escape - Amazing Live Action Portal Short Film
A short post simply to direct (more) attention to Dan Trachtenberg's short film "Portal: No Escape." Go watch right now (on YouTube in HD).
Importantly, Bethesda has finally decided to fix the lip sync generation that they broke all the way back in Oblivion. The process was broken after an Oblivion Construction Set update and was never fixed. The process remained broken in Fallout 3's G.E.C.K. and the Fallout: New Vegas G.E.C.K. too. In fact the only way to generate the required files was to use the old Oblivion CS from before Bethesda broke it. The fix is long overdue, but appreciated.
The Steam Workshop looks mostly as I expected. The interface is good enough, but there seems to be very limited functionality (there isn't even a search function!) and some decisions destined to cause problems down the road. There is currently no method of manually downloading mods; you must "subscribe" to them. Your subscriptions will then automatically be downloaded, or automatically be updated if necessary. Sounds good on paper, but mods for Bethesda games are not always that simple. Automatic mandatory updates are fine for many mods; for many others, it may have serious negative consequences. Containers can be reset, updates can cause problems (or in rare cases irreversibly corrupt saves), not at all updates are always wanted (and there seems to be no way to add optional sub-files or anything like that), some updates require clean saves, etc.
Obviously, in most cases, mod authors will be aware of this and take appropriate precautions. But with the current set of features available on the Workshop, those precautions may be limited to uploading mods somewhere else. There is no support for optional files (except as entirely separate mods), no support for mod dependencies, no support for custom installation scripts, no support for conflict detection and/or resolution, and no support for asking users if they want to update or not. Those missing features wouldn't be an issue normally, but if you're trying to create a platform that automatically installs and updates mods for users, you're going to run into problems without those features. For example, even a "simple" mod like Lightweight Potions and Poisons has to direct users to SkyrimNexus if they want other weight options.
Despite all that, I will still probably be uploading any mods I create to both SkyrimNexusand the Steam Workshop when possible. Regardless of the problems, some of which will hopefully be addressed over time, the Workshop will be doing great work in expanding the mod user audience to people who have never even installed a mod before. The process may be messy but in the end a larger and broader mod community is a good result.
"To celebrate the opening of the Steam Workshop for Skyrim, Valve and Bethesda have teamed up to bring you the Portal 2Space Core mod, which will let the aggressively space-centric little robot tag along on your adventures in Tamriel.
Also, since Skyrim was the only major release of 2011 without Nolan North in it, you should consider this mod a patch to fix that problem. You can now feel free to include Skyrim in the "Nolan North" section of your video game library, which is to say, your video game library."
There are already some other great mods available: Midas Magic, Weapon Retexture Project, and even an early version of Open Cities. Right now, Midas Magic is the most popular mod (deservedly so) with over 3000 subscribers and 10000 views. There are already over 300 other mods available.
If you're interested in trying out the Creation Kit yourself, it is available in the "Tools" section in Steam. You may have to restart Steam for it to appear there. For information and help with the Creation Kit, you can use the Creation Kit Wiki or the official forum. Bethesda has also released three video tutorials explaining various concepts.